Thursday, January 18, 2007

#26 Creative Screencasting

Andrew Middleton introduces screencasting and how this technology can be simply and creatively used to produce innovative educational materials. Several pieces of software and other informtion are referenced in this episode - here are some links:



Contact: email lta-podcast "AT" shu.ac.uk


Friday, January 05, 2007

#25 Commutecast on educational podcasting

Andrew Middleton records a commutecast on the way to work reflecting on educational podcasting, research, and plans for the new year.



Contact: email lta-podcast "AT" shu.ac.uk


Thursday, December 28, 2006

#24 Second Life report

The Creative Development Team at Sheffield Hallam University introduce and reflect upon the virtual world phenomenon known as Second Life and its potential as a learning environment.
Here are some useful articles on Second Life and its educational application:

Here are a couple of photos showing the CDT meeting in Second Life:






Contact: email lta-podcast "AT" shu.ac.uk


Tuesday, December 05, 2006

#23 Nicky Joiner, Students Union Academic Affairs

Andrew Middleton speaks to Nicky Joiner, Executive Officer for Academic Affairs at Sheffield Hallam University's Students Union. Amongst other things we discuss social networking tools such as MySpace (http://www.myspace.com/), Bebo and Facebook.


Contact: email lta-podcast "AT" shu.ac.uk


#22 '99 ideas for educational podcasting' - an audio poster #2

Andrew Middleton presents part 2 of an audio poster entitled 'Educational Podcasting - 99 ideas for a-learning'. In this 2nd audio-poster episode he speaks to several colleagues in the Learning and IT Services department at Sheffield Hallam University. He asks them what ideas spring to mind when presented with some of the titles he has given to his ideas for educational podcasting. The hope is that before the end we find idea 100!


Contact: email lta-podcast "AT" shu.ac.uk


#21 '99 ideas for educational podcasting' - an audio poster #1

Andrew Middleton presents an audio poster entitled 'Educational Podcasting - 99 ideas for a-learning'. In this episode he speaks to several colleagues in the Learning and IT Services department at Sheffield hallam university. He asks them what ideas spring to mind when presented with some of the titles he has given to his ideas for educational podcasting. The hope is that before the end we find idea 100!


Contact: email lta-podcast "AT" shu.ac.uk


Wednesday, November 08, 2006

#20 e-Portfolios

Andrew Middleton speaks to Susannah Diamond who is leading the e-Portfolios initiative from Sheffield Hallam University's Learning and Teaching Institute. She offered a definition for e-Portfolios: they are digital presentations of meaningful and contextualised collections of assorted content. She proposes five major uses for portfolios: assessment; learning; presentation; personal development; and as a working environment.


Contact: email lta-podcast "AT" shu.ac.uk


#19 Mooting

Andrew Middleton attends a mooting session. He joins Leslie Lomax and her undergraduate law students from the Mooting One module in a two hour mooting session to find out how this form of professional role play works and to consider its application to non-law disciplines. The Faculty of Development and Society's 'Mooting One' is an exciting module designed to develop research, legal argument, advocacy, team work, self-management and reflection skills. He references a session by Kirsten Hardie from the Arts Institute at Bournemouth presented at the HE Academy Conference 2006 entitled 'On trial: teaching without talking'. Hardie had used mooting with art students.


Contact: email lta-podcast "AT" shu.ac.uk


#18 Teaching and lurking

Andrew Middleton and Mark Pettigrew discuss an article by Jakob Nielsen in his Alertbox column from October 9, 2006 entitled 'Participation Inequality: Encouraging More Users to Contribute' (http://www.useit.com/alertbox/participation_inequality.html). Can the ideas he presents in this piece be mapped to education, specifically participation in online asynchronous discussion?


Contact: email lta-podcast "AT" shu.ac.uk


Friday, October 27, 2006

#17 Report from the Handheld Learning Conference 2006, London

Richard Mather reflects upon the Handheld Learning Conference 2006 held at the Queen Elizabeth II Conference Centre, Westminster, London, October 12-13th.


Contact: email lta-podcast "AT" shu.ac.uk


Wednesday, October 18, 2006

#16 Eifel Conference Report

Susannah Diamond reflects upon the Eifel Conference on e-Portfolios 2006 held in Oxford, UK. See http://www.eife-l.org. More detail is available on the SHU Innovations blog at http://extra.shu.ac.uk/wordpress/?p=305#comments.


Contact: email lta-podcast "AT" shu.ac.uk


Friday, October 13, 2006

#15 Research Voices

Andrew Middleton speaks to Richard Lynch, a lecturer from Criminology, about his recent experience of using audio in his Blackboard course.


Contact: email lta-podcast "AT" shu.ac.uk


Wednesday, October 04, 2006

#14 Castblaster review

Andrew Middleton reviews the Castblaster podcasting software.


Contact: email lta-podcast "AT" shu.ac.uk


#13 Integrated e-Learning

Andrew Middleton talks to Liz Aspden about the new Integrated e-Learning course for Sheffield Hallam staff.


Contact: email lta-podcast "AT" shu.ac.uk


Friday, September 15, 2006

#12 Textism and diversity

Andrew Middleton reflects again on the use of media and suggests that the time is not only right to consider opportunities for incorporating a variety of media into practice, but that we have a responsibility to consider the need of learners who have a preference for media other than text.


As I start to focus in on my personal projects for this year certain ideas from last year are starting to take more shape. Many of my projects have a media dimension (one way or the other) and I think I'm rediscovering why so many years ago multimedia was important to me.


I have always felt that media other than text was important and overlooked and that technology ought to be able to support wider use of images, videos and aural material.


So why, 12 years on from when I first started to develop multimedia materials, does text still dominate not only learning materials, but the activities with which students are 'engaged'? Further, are we excluding or neglecting students whose preferences are not for text-based engagement, but for aural, visual or kinetic engagement - or a mixture of those methods?


Given the significant improvements in legislation in recent years to improve accessibility for students with disabilities, the widening participation agenda, and the student retention agenda, it seems odd to miss the opportunity to adjust the emphasis away from 'textism' to a more inclusive approach to learning engagement. How can we make this adjustment?


By seriously challenging our own practices and by actively and openly considering new opportunities to develop and adopt new approaches to teaching and supporting learning. I have thought about the values associated with text before when wondering why the use of other media has been neglected. I wrote this a couple of years ago,



Text is the most versatile and flexible of the media available to the author and is the most widely used medium in HE (Laurillard, 2002b: 94). Users are usually familiar with it – they can read, write, search and follow links in hypertext.


Digital text is also ‘light’ – it doesn’t take too much hard disk space to store it or too much bandwidth to distribute it compared with other kinds of digital media. It is also relatively cheap to produce and deliver, needing only basic hardware and software. It’s reliable – it tends to ‘work’. It’s no wonder then that many authors stick with text as their pragmatic default. It’s what they know.



But now we really are equipped with technologies, know-how and infrastructure to make a significant difference to the way people can learn.


Audio and video are now searchable - if you don't belive me see Podzinger. Storage on servers, and local harddrives is very cheap. Networks on and off campus can support the demands of YouTubers supplying and browsing video footage in their masses.


Let's be clear about this - I'm not suggesting a proliferation of passive learning materials in a variety of media, I am suggesting that all educational stakeholders, in whatever type of learning environment they find themselves, can consider developing more engaging and formative learning activities as users of and as producers of digitally varied media.


I have noted many times that many obstacles have been removed and many new reasons have emerged recently all leading me to think that the time is right after many years to seek a paradigm shift in the media we turn to in all areas of academic work.


The Web has matured; understanding of usability has matured; technical infrastructure has matured; digital technology has largely been normalised in the UK given the expectations of digital nativesat home; and storage, memory and PCs have radically dropped in price, and so on.


The only people who may still be worried that the time is not right is that group of learning technology advocates in education who are still calling for the adoption of technologies though haven't noticed that the Hot Mailing, MySpacing digital natives are taking over the staff rooms as well as the lecture theatres!




Contact: email lta-podcast "AT" shu.ac.uk


Wednesday, September 13, 2006

#10 Digital game-based learning - a winner for UK HE?

Digital game-based learning has received a lot of attention in the educational technology press over the last couple of years. Andrew Middleton returns to the Higher Education Academy Conference, which took place at Nottingham this July, and the discussion session run by his team.
References for quotes used:
Foreman, J (2004) Game-based learning: how to delight and instruct in the 21st century. Educause Review, September/October 2004, Vol 39, No.5. [online] http://www.educause.edu/pub/er/erm04/erm0454.asp;
Gee, J P (2003) What video games have to teach us about learning and literacy. Palgrave Macmillan;
Van Eck, R. (2006) Digital game-based learning: It's not just the digital natives who are restless. [online]http://www.educause.edu/ir/library/pdf/erm0620.pdf EDUCAUSE Review, 41(2), 17-30.


Contact: email lta-podcast "AT" shu.ac.uk


Thursday, September 07, 2006

#11 Point 'n' Click Plug 'n' Play Learning

In this programme Andrew Middleton discusses how access to media technologies is increasingly viable for academics and students, providing better opportunities for varied and highly constructive learning activities. He begins by describing the changing learning technology landscape before hearing from Sally Bradley, an academic who has started to take advantage of Point 'n' click and Plug 'n' play Learning where she asks her students to create reusable media objects to develop their understanding of Learning Styles. Note: The schedule episode on games will appear next due to unforeseen technical difficulties.


Contact: email lta-podcast "AT" shu.ac.uk


Thursday, August 24, 2006

#9 The Flat classroom

Andrew Middleton reflects on David Warlicks idea of the 'flat classroom' and its relevance to higher education.


Contact: email lta-podcast "AT" shu.ac.uk


Saturday, August 19, 2006

#8 Podcast changes

Andrew Middleton discusses making changes to this podcast: a change of title, duration, frequency of publication and production methods. These things are considered in the context of the Podcasting for LTA project which sets out to evaluate the impact of academic podcasting.
For discussions on methods being considered for podcasting see the notes at: http://podcasting-for-lta.blogspot.com/


Contact: email lta-podcast "AT" shu.ac.uk


Wednesday, August 02, 2006

#7 Audio Feedback, Media enhanced learning, Case-based learning

In 'In Brief' this week Andrew Middleton discusses new opportunities for enhancing LTA through the use of media by exploiting Web 2.0 technologies.
In the main feature Peter Walder tells us about Audio Feedback provided by the tutor and by peers.
The LTA Gem highlights Case-based Learning.
Media tools and sites
The show discusses new opportunities for enhancing learning, teaching and assessment with media. Andrew Middleton refers to Web 2.0 and various websites that may be useful to those interested in this area.
Also see,
For audio services see,
For Web 2.0 and the Read/Write Web see,
The Audacity audio editing software (and the Lame plugin needed for making MP3 files) can be found at: http://audacity.sourceforge.net/
Data and media storage sites:
Case-based Learning
Case-based learning is a problem-based approach to learning which draws on real-life case-studies and simulations.
The FDTL project can be found at: http://www.hud.ac.uk/hhs/dbs/politics/cbl/about.htm


Contact: email lta-podcast "AT" shu.ac.uk